GDS-Render v1.2.1
layer-element.h File Reference

Implementation of the layer element used for configuring layer colors etc. More...

#include <gtk/gtk.h>
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Data Structures

struct  _LayerElementPriv
 
struct  _LayerElement
 
struct  layer_element_dnd_data
 This structure holds the necessary data to set up a LayerElement for Drag'n'Drop. More...
 

Macros

#define TYPE_LAYER_ELEMENT   (layer_element_get_type())
 

Typedefs

typedef struct _LayerElementPriv LayerElementPriv
 

Functions

GtkWidget * layer_element_new (void)
 Create new layer element object. More...
 
const char * layer_element_get_name (LayerElement *elem)
 get name of the layer More...
 
void layer_element_set_name (LayerElement *elem, const char *name)
 layer_element_set_name More...
 
void layer_element_set_layer (LayerElement *elem, int layer)
 Set layer number for this layer. More...
 
int layer_element_get_layer (LayerElement *elem)
 Get layer number. More...
 
void layer_element_set_export (LayerElement *elem, gboolean export)
 Set export flag for this layer. More...
 
gboolean layer_element_get_export (LayerElement *elem)
 Get export flag of layer. More...
 
void layer_element_get_color (LayerElement *elem, GdkRGBA *rgba)
 Get color of layer. More...
 
void layer_element_set_color (LayerElement *elem, GdkRGBA *rgba)
 Set color of layer. More...
 
void layer_element_set_dnd_callbacks (LayerElement *elem, struct layer_element_dnd_data *data)
 Setup drag and drop of elem for use in the LayerSelector. More...
 

Detailed Description

Implementation of the layer element used for configuring layer colors etc.

Author
Mario Hüttel mario.nosp@m..hue.nosp@m.ttel@.nosp@m.gmx..nosp@m.net

Definition in file layer-element.h.