GDS-Render v1.2.1
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Implementation of the layer element used for configuring layer colors etc. More...
#include <gtk/gtk.h>
Go to the source code of this file.
Data Structures | |
struct | _LayerElementPriv |
struct | _LayerElement |
struct | layer_element_dnd_data |
This structure holds the necessary data to set up a LayerElement for Drag'n'Drop. More... | |
Macros | |
#define | TYPE_LAYER_ELEMENT (layer_element_get_type()) |
Typedefs | |
typedef struct _LayerElementPriv | LayerElementPriv |
Functions | |
GtkWidget * | layer_element_new (void) |
Create new layer element object. More... | |
const char * | layer_element_get_name (LayerElement *elem) |
get name of the layer More... | |
void | layer_element_set_name (LayerElement *elem, const char *name) |
layer_element_set_name More... | |
void | layer_element_set_layer (LayerElement *elem, int layer) |
Set layer number for this layer. More... | |
int | layer_element_get_layer (LayerElement *elem) |
Get layer number. More... | |
void | layer_element_set_export (LayerElement *elem, gboolean export) |
Set export flag for this layer. More... | |
gboolean | layer_element_get_export (LayerElement *elem) |
Get export flag of layer. More... | |
void | layer_element_get_color (LayerElement *elem, GdkRGBA *rgba) |
Get color of layer. More... | |
void | layer_element_set_color (LayerElement *elem, GdkRGBA *rgba) |
Set color of layer. More... | |
void | layer_element_set_dnd_callbacks (LayerElement *elem, struct layer_element_dnd_data *data) |
Setup drag and drop of elem for use in the LayerSelector. More... | |
Implementation of the layer element used for configuring layer colors etc.
Definition in file layer-element.h.